Innovation present in this industry affects not only entertainment but also business, engineering, health, and education.

Key Findings:

This online survey was conducted for AARP and ESA by GfK using the GfK Knowledge Panel.

For additional information about this report, contact G. Oscar Anderson of AARP Research atGAnderson@aarp.org.

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Media inquiries should be directed to AARPs Media Relations Office atmedia@aarp.org.

Most play solo, and grandmothers are the most avid gamers.

Couple sits on the floor, each holding a video game controller and laughing

Disaster Preparation Kit Items on Gray Table

Close up of a senior man listening to music on his phone while commuting in a bus.

Tools for online banking: glasses, pen, tablet, phone, coffee

Gaming Grandparents

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