Todays gamers arent just kids, or 20-somethings holed up in a parents basement.
When games do portray older characters, stereotypes are commonplace.
That industry status quo both reinforces stereotypes and, given gamings strong cultural presence, represents a missed opportunity.
Data was collected between December 9, 2024 and January 31, 2025.
Instead, the analysis considered the physical features of playable characters as their base models.
Finally, an analysis of nonplayable characters (NPCs) was not included in the study.
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Despite its usefulness, however, older adults have been slow to adopt it.